Pixel Art
A small collection of character sprites, enemies and loose assets created for game prototypes and experiments.
Desert Runner – Player Character
Idle
Run
Jump
Attack
Dash
Get hit
Death
Enemy Designs
Enemy #01 · idle
First test enemy, currently only idle loop is completed.
Enemy #02 · full set
Second enemy with a small animation set aimed at close–range combat.
Enemy #02 · full set
Second enemy with a small animation set aimed at close–range combat.
Enemy #02 · full set
Second enemy with a small animation set aimed at close–range combat.
Enemy #02 · full set
Second enemy with a small animation set aimed at close–range combat.
Boss #01 · concept only
Early concept sprite, planned as a boss type enemy. No animations yet - and not final visual.
- Concept stage
- Shape exploration
Additional Characters
Engineer
Just an engineer guy I imagined.
Watchmaker
Just an old watchmaker, I imagine him will be turning evil if he ever finds a chance to "be alive" at some point.
Variant
Alternate stance for watchmaker.